Tuesday, 18 July 2017

How To Get An Imp

An Imp is a dragon fairy that periodically casts a fire spell on the person/monster you're hitting. Its damage depends on your own damage and how much it's been upgraded, you can upgrade your Imp by using ori and lak powders to a maximum of +9. Make sure to keep your Imp above +0 because it decreases a grade if you die wearing it and disappears if you die while having it +0.

To get the Imp you need to hunt an item called Dragon Emblem which is a key used to enter Twin Towers quest, go to Underworld entrance but don't go inside and hunt the monsters there.



When you get the Dragon Emblem, go to Azran Town and use the portal then go South East until you reach a gate and keep going in that direction until you reach the Twin Tower quest entrance. Check that there's nobody in the quest by clicking on LeakyZakum then enter. Kill the guards and advance through the gates until you reach the boss and that's it you'll get your Imp.


Making Gold In Origins

Origins server has a pretty cool way of making gold, you first have to buy an item called Red Angel, this item is available only through NPC Nell for 3.59 VM so you can either buy VM or buy the Red Angel from a player that's selling it.



Once you have the Red Angel go to NPC Mai in Karden Town and buy an item called Gold Flash for 11 million gold, this item will transform your Red Angel into Gold Angel.



The Gold Angel auto-sells items dropped by monsters but keeps the important items like powders and you can also manually sell items to it by right clicking the item while pressing shift.

So now comes the gold making part, you need to go to Kephra Dungeon and hunt monsters like HorizonCropper or WriggleSwarm, these monsters have a 100% chance of dropping armors so as the armors drop your Gold Angel sells them and you comfortably make gold.



I know the process is a bit costly, but you'll be making more gold than you spent and don't forget that to make gold you have to spend gold.

Monday, 17 July 2017

Tips Before Making Celestial God

A lot of people become so excited about making a celestial god character that they forget to do the    '4 Crystals' quest, this quest increases your god character's power and gives bonus stat points to your celestial god character. Also make sure to transition to celestial god character only when you reach level 400 on your god character to make sure that you receive all your stat points and your Mystic Circlet.

To complete the '4 Crystals'  quest you will need to hunt for Elime Crystal, Sylphid Crystal, Salion Crystal and Noah Crystal. I will show you the monsters and their location so you can finish this quest quickly, open your map as you walk through Kephra Dungeon and follow the coordinates.



1. Elime Crystal obtained from FunerSickler.



2. Sylphid Crystal obtained from FunerSeamer.



3. Salion Crystal obtained from Ape.



4. Nohas Crystal obtained from Batorero.



Note: Each of those monsters are golden so they're easily spotted and they have a 100% chance of dropping the quest item.

To complete the quest you must be at least 355 and every crystal usage deducts 100 million experience from your god character so make sure to be at least level 359 or 360 when doing this quest.

The following picture shows the amount of stat points added to your celestial god depending on when did you transition to celestial god and how much of the crystal quest you completed.



The following picture shows which circlets you will receive depending on your god level when you transitioned to celestial god.


Gear Up Your God

This blog entry is a follow up to 'Gear Up Your Mortal' but this time we're going to go through gearing up for god characters. So you've made a perfect D or E set +9 and a D or E weapon +9. Now you'll want to start hunting for god class armor and weapons, statless god class armors drop in Snowfield from monsters such as Wolves, Bears, Frost Trolls and Ancient Ents but unfortunately there's no Replication for refining god armor but there is a way to add stats to god class armors which is done by a process called imbue. God class armor imbue takes the stats from a mortal armor and adds them to the god class armor, for this process you'll need the following; 1 Mortal Armor +9 ~ +11, 1 God Armor +9, 4 glittering stones. The glittering stones also drop in snowfield from Wolves and Bears. Now go to NPC Akata in Azran Town and open the following window and add the god class armor then the mortal armor and the 4 glittering stones.

Note: You can only imbue armors of the same kind, like breastplate with breastplate and pants with pants. Also take a look at the success probabilities and make sure to read the precautions.



If you succeed you will receive a god class armor piece +7 with the stats that you wanted, if you fail everything will disappear except for the mortal armor. Imbue is a fairly difficult and exhausting process but the outcome is worth it so no matter how much you fail just keep trying.

Making god class weapons is a little more tricky/risky since god class weapon imbue requires you to make them ancient 1st then you can imbue. Statless god class weapons can be hunted in Snowfield from Kalintz Man, Kalintz Woman, Amon Soldier and Amon Chief. When you have hunted the god class weapon you want upgrade it to +9 and get 4 items grade E and make them also +9 (These items are referred to as boosters and they function to increase the success rate when making ancient weapons) and get 1 jewel either garnet for damage absorption, emerald for piercing damage, coral for extra experience or diamond for extra drop rate then go to NPC Compounder in Azran Town and open the following window then add the items.



Beware that if you fail, all the items will be destroyed but if you succeed you will receive a new and more powerful ancient weapon +7 with the attributes of the jewel that you used.

Note: Ancient mortal class weapons are made in the exact way, use all D grade boosters when making a D grade weapon and all E grade boosters when making an E grade weapon. Also be sure to use the same jewel for both the mortal and god class weapons.

Ok now you have an ancient statless +9 god class weapon and an ancient +9 mortal class weapon with stats so it's time for weapon imbue. You will need both weapons, a grade D +9 armor or weapon as a booster and 100 million gold. One you have all the requirements, go to NPC Tainy in Karden Town then open the following window and add the items.



If you succeed you will receive an ancient god class weapon +7 with the stats you want, but if you fail you will keep both weapons and you will lose the booster item and the 100 million gold.

That's it ! Now you have geared up your god class character and it will definitely be more powerful than it was while wearing mortal class gear.

Gear Up Your Mortal

Gearing up is an essential part of Supreme Destiny and it's one of the main reasons that keeps us playing, we all want to make a nice character that is well geared. I'm going to talk you through the process of gearing up.

Let's say you decide to make a Hunter, you start off with the basic noob set +0 and you have 2 weapons in your inventory, a Small Bow and an Ash Bow. So go ahead and equip your Small Bow and click on the CabuncleWind to get some Buffs (Buffs are spells that enhance your attack, defense and skills).




Start hunting the monsters in the training camp until you reach level 6. When you reach level 6 press 'C' on your keyboard and increase the stats required to equip your stronger Ash Bow. Once the Ash Bow is equipped start going through the gates of the camp by killing every boss monster and acquiring a key from them and don't forget to click on the trainers to get your reward. When you reach the third trainer he should make your Ash Bow +3, if it's not +3 simply make a new character and repeat the steps until you get the required item. Once you make the Ash Bow +3, put it in your inventory and go to the Unicorn at the start of the camp and click on it and you'll receive your very first gear, the Skull Bow.




When you get your Skull Bow try level up to 40 so you can start going to quests and also you'll start receiving the rest of your gear.

Important Note: The armor and weapon you receive from leveling up depends on your stats. You receive MAP armors if you put more Int than Str and you receive Attack armors if you put more Str than Int. The same goes for weapons.

The first armor set you'll receive is the Brigandine Set:



The second armor set you'll receive is the Nature Set and you'll also receive your second weapon, the Elven Bow.



The third armor set you'll receive is the Field Combat Set and by that time you'll be able to equip your Elven Bow:



The last gear you'll receive is the Gold Curve Set and a Steed mount:



These level up rewards keep coming starting level 30 and until level 200.

Okay so here's where it gets tricky, you noticed how the last set you received has no stats ? That's because you have to work for them, the former sets were just a warm up to get you prepared for your journey. There are two ways to get a Gold Curve Set with stats, the first way is hunting and the second way is using Replication D on a single Gold Curve piece. NPC Rucy in Azran town sells Replication D, so if you want to upgrade your set you can buy one from there but be careful that it gives random stats so you might not like the result but it can also give perfect stats. To use the Replication, put the piece of armor you want to upgrade in your inventory and click on the Replication and drop it in the armor.




There's one final armor set that remains which is the Region Set, you can hunt that in desert or kephra dungeon and it can be upgraded by Replication E exactly like the Gold Curve Set. As for the weapons, you can hunt a Heavens Bow or a Guardian Bow also in desert from monsters such as Iron Taron and Adamant Taron.

Note: This blog entry isn't made just for the Hunter class, this also works for every other classes.

Note: Armors have grades which are A, B, C, D, E and K (K grade is for god characters). To upgrade a grade A armor you have to use a grade A Replication and a B grade Replication for B grade armors and so on until E grade.

Sunday, 16 July 2017

Hunt For Earrings

Earrings are very important accessories that greatly help boost your character's fighting and hunting capabilities and since they are relatively expensive for a newbie I will guide you on how to hunt for them yourself.

So the main source of earrings in SD Origins right now is the Gargoyle's Molar Tooth quest which has a level limit of 201 ~ 255, to reach the quest you'll need to enter Dungeon Level 2 and keep going South West through the maze until you find it.

First you'll need to go to Griffin Master and select Dungeon and enjoy the ride !



Enter the Dungeon once you reach it and then go to Level 2 and keep going South West through the maze as mentioned before to reach the quest. Press 'M' on the keyboard to open the map to help you walk through the Dungeon.




Once you've reached the quest, enter it and start hunting the gargoyles there and enjoy your new earrings !



How To Get Free Potions

To PK or hunt you will need pots (potions) in order to regain your Life and Mana while fighting and hunting. Instead of buying them from NPC like Martin or Aki and spending your gold here's what you can do. Go to NPC Aki in Armia town and purchase Territory Ticket(N) and right click it, it will teleport you to Battle Dungeon(N), hunt the monsters there and they will drop potions and you can save your gold.




 Note: Battle Dungeon(N) also drops weapons and armors so you might be lucky enough to find something with a good option.